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EUNormalAlliance

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First Aid profit on EU Normal Alliance

6 of 32 First Aid recipes are profitable on the EU Normal Alliance auction house right now. The best is Major Healing Potion at 5s75c per craft.

Profitable recipes
6of 32
Best craft
5s75cMajor Healing Potion
One of each
10s26cprofit from every profitable craft
Can be priced
27recipes with every material listed
Recipe and materialsSkill ups toMaterialsSells forProfit / craftReturnSold 24hProfit / day
330 15s34c 22s20c 5s75c +37.5% 640 36g80s
Toxin StudyConsumable
140 12s04c 14s98c 2s19c +18.2% 31 67s89c
350 12s34c 14s70c 1s62c +13.1% 68 1g10s16c
215 3s06c 3s83c 57c +18.6% 1,603 9g13s71c
240 3s94c 4s28c 12c +3.0% 3,429 4g11s48c
Simple PoulticeTrade Goods
160 78c 28cx3 1c +1.3% 1,283 4s27c
300 75s50c 10g01s 8g75s45c +1159.5% 0 -
First Aid KitConsumable
20 35c 30c loss 6c -17.1% 555 -
Anti-VenomConsumable
150 87c 28cx3 loss 7c -8.0% 1,718 -
Silk BandageConsumable
210 1s97c 2s00c loss 7c -3.6% 3,883 -
200 1s87c 62cx3 loss 10c -5.3% 18 -
320 6s17c 6s38c loss 10c -1.6% 274 -
Linen BandageConsumable
60 24c 10c loss 14c -58.3% 2,704 -
100 48c 20c loss 29c -60.4% 371 -
95 45c 7c loss 38c -84.4% 3,006 -
270 5s74c 5s50c loss 51c -8.9% 122 -
Healing PotionConsumable
175 1s70c 97c loss 77c -45.3% 2,137 -
Wool BandageConsumable
150 1s14c 28c loss 87c -76.3% 179 -
125 1s14c 25c loss 90c -78.9% 1,646 -
Clever PoulticeTrade Goods
220 3s41c 64cx3 loss 1s58c -46.3% 63 -
185 2s28c 57c loss 1s73c -75.9% 626 -
285 8s40c 2s00cx3 loss 2s70c -32.1% 37 -
190 4s28c 67c loss 3s64c -85.0% 55 -
300 11s48c 6s03c loss 5s75c -50.1% 256 -
290 19s17c 4s00cx3 loss 7s77c -40.5% 31 -
270 18s26c 5s21c loss 13s31c -72.9% 682 -
280 23s04c 2s99c loss 20s19c -87.6% 10 -
How this is worked out

Materials are priced at the auction house market price, or vendor price where a trade vendor sells them. Profit is what the product sells for after the 5% cut, minus materials. 27 of 32 recipes can be fully priced here; the rest have a product or material that is not on this auction house (often bind on pickup).

Skill ups to is the skill where the recipe stops giving skill points. With your skill entered, "sure" means the recipe is still orange or yellow-safe, "likely" and "rare" mean it gives a point only some of the time. Profit / day multiplies profit per craft by the product's estimated daily sales, so it favours things that sell.